GestureType

lumin.input. GestureType

new GestureType(value)

Definition of all gesture types for both touch and hand gestures.

Parameters:
Name Type Description
value number

Members

(static, constant) DoubleTap :lumin.input.GestureType

Type:

(static, constant) EdgePress :lumin.input.GestureType

Type:

(static, constant) ForceDwell :lumin.input.GestureType

Type:

(static, constant) ForceTapDown :lumin.input.GestureType

Type:

(static, constant) ForceTapUp :lumin.input.GestureType

Type:

(static, constant) HAND_C :lumin.input.GestureType

Type:

(static, constant) HAND_FINGER :lumin.input.GestureType

Hand gestures

Type:

(static, constant) HAND_FIST :lumin.input.GestureType

Type:

(static, constant) HAND_L :lumin.input.GestureType

Type:

(static, constant) HAND_NO_POSE :lumin.input.GestureType

Type:

(static, constant) HAND_OK :lumin.input.GestureType

Type:

(static, constant) HAND_OPENHANDBACK :lumin.input.GestureType

Type:

(static, constant) HAND_PINCH :lumin.input.GestureType

Type:

(static, constant) HAND_THUMB :lumin.input.GestureType

Type:

(static, constant) LongHold :lumin.input.GestureType

Type:

(static, constant) NONE :lumin.input.GestureType

Type:

(static, constant) Pinch :lumin.input.GestureType

Type:

(static, constant) RadialScroll :lumin.input.GestureType

Type:

(static, constant) Scroll :lumin.input.GestureType

Touch gestures

Type:

(static, constant) SecondForceDown :lumin.input.GestureType

Type:

(static, constant) Swipe :lumin.input.GestureType

Type:

(static, constant) Tap :lumin.input.GestureType

Type:

(static, constant) TriggerClick :lumin.input.GestureType

Type:

(static, constant) TriggerDown :lumin.input.GestureType

Trigger gestures

Type:

(static, constant) TriggerHold :lumin.input.GestureType

Type:

(static, constant) TriggerUp :lumin.input.GestureType

Type:

value :number

Type:
  • number