SpriteEvent

lumin. SpriteEvent

new SpriteEvent(value)

flags that indicate an event has occurred in the sprite player.

Parameters:
Name Type Description
value number

Members

(static, constant) kLooped :lumin.SpriteEvent

Type:

(static, constant) kNextFrame :lumin.SpriteEvent

Type:

(static, constant) kNone :lumin.SpriteEvent

Type:

(static, constant) kPaused :lumin.SpriteEvent

Type:

(static, constant) kResumed :lumin.SpriteEvent

Type:

(static, constant) kStarted :lumin.SpriteEvent

Type:

(static, constant) kStopped :lumin.SpriteEvent

Type:

value :number

Type:
  • number