NamedInputEventData

lumin. NamedInputEventData

NamedInputEventData - Named input event

Extends

Methods

getActionLocation() → {vec3}

Returns:

Action's world location

Type
vec3

getActionNameHash() → {number}

Returns:

Hash of action's name

Type
number

getActionOrientation() → {quat}

Returns:

Action's world orientation

Type
quat

getPrismId() → {BigInt}

Inherited From:

Returns the Prism ID of the target Prism.

Returns:

the Prism ID of the target Prism.

Type
BigInt

isInputEventType() → {boolean}

Inherited From:

Returns true if this is an input event (a subclass of InputEventData).

Returns:

true if this is an input event

Type
boolean

toString() → {string}

Inherited From:

Returns a string representation of this event for debug purposes.

Returns:
Type
string