Desc3d

lumin. Desc3d

Data required to initialize a Image3d, in order to customize its behavior.

Constructor

new Desc3d()

Creates an empty Desc3d object.

Members

allowMipmaps :boolean

Specify if mipmapping is enabled or disabled

Type:
  • boolean

(static, constant) DEFAULT :lumin.Desc3d

Type:

numMipmaps :number

if 0 and mipmaps are allowed, full mipmap is used, else the num. Defaults to 0

Type:
  • number

params :lumin.utils.Params3d

Parameters for how rendered 3d textures will appear

Type:

Methods

equals(rhs) → {boolean}

Compares this object with other Desc3d reference for equality.

Parameters:
Name Type Description
rhs lumin.Desc3d

the other Desc3d object

Returns:

true if the object being compared with is the same

Type
boolean