AnimationEventBase

lumin. AnimationEventBase

Base class for anim events

Extends

Methods

getAnimationName() → {string}

Returns the animation name on which this event triggered.

Returns:
Type
string

getAnimationResourceId() → {BigInt}

Returns the animation resource ID on which this event triggered.

Returns:
Type
BigInt

getNodeId() → {BigInt}

Returns the node ID of the model node associated with this event.

Returns:
Type
BigInt

getPrismId() → {BigInt}

Inherited From:

Returns the Prism ID of the target Prism.

Returns:

the Prism ID of the target Prism.

Type
BigInt

isInputEventType() → {boolean}

Inherited From:

Returns true if this is an input event (a subclass of InputEventData).

Returns:

true if this is an input event

Type
boolean

toString() → {string}

Inherited From:

Returns a string representation of this event for debug purposes.

Returns:
Type
string