AnimationBlendSetupEvent

lumin. AnimationBlendSetupEvent

AnimationBlendSetupEvent

Extends

Methods

getBlendSetupEventType() → {lumin.AnimationBlendSetupEventType}

Gets the type of blendsetup event, the enum AnimationBlendSetupEventType.

Returns:

AnimationBlendSetupEventType

Type
lumin.AnimationBlendSetupEventType

getBlendSetupResourceId() → {BigInt}

Returns the animation resource ID on which this event triggered.

Returns:
Type
BigInt

getNodeId() → {BigInt}

Returns the node ID of the model node associated with this event.

Returns:
Type
BigInt

getPrismId() → {BigInt}

Inherited From:

Returns the Prism ID of the target Prism.

Returns:

the Prism ID of the target Prism.

Type
BigInt

getStateName() → {string}

Returns state name.

Returns:
Type
string

isInputEventType() → {boolean}

Inherited From:

Returns true if this is an input event (a subclass of InputEventData).

Returns:

true if this is an input event

Type
boolean

toString() → {string}

Inherited From:

Returns a string representation of this event for debug purposes.

Returns:
Type
string